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Lead Artist Playfish 

2010 - 2012

I joined Playfish in 2010 to work on FIFA Superstars as a UI artist and animator.

When development on the SIMS Social started up I transferred to that team. Firstly as the senior animator where I pushed the limits of our character animation to establish our movement style, and later as the lead artist where I worked closely with our AD to maintain consistency and quality across our assets.

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